Hi all, I am provided with an externally provided FBO (provided by the windowing system) in which I should write.
As far as i understood from reading the users' guide, OSG normally handles the FBOs on its own via Camera::setRenderTargetImplementation(). Can I have OSG use an externally provided FBO? Thanks! Regards, Antoine ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=71507#71507 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

