Hi all,

I am provided with an externally provided FBO (provided by the windowing 
system) in which I should write.

As far as i understood from reading the users' guide, OSG normally handles the 
FBOs on its own via Camera::setRenderTargetImplementation().

Can I have OSG use an externally provided FBO?

Thanks!

Regards,

Antoine

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http://forum.openscenegraph.org/viewtopic.php?p=71507#71507





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