Hello Robert, and thanks for your clear answer. Now for the suggestion to use a custom technique, are you thinking about using GL_SELCT with glRenderMode() and the glInitNames() / glPushName() functions? If so, do you know any example code implementing this?
Kind regards, Antoine. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72034#72034 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

