Hi Marlin, The osgGA::GUIEventAdapter has a getModKeyMask() that tells you about which of the key modifiers are pressed, and getKey() or getUnmodifiedKey() tells you the key.
Robert On 5 April 2018 at 15:59, Rowley, Marlin R <[email protected]> wrote: > Hi, > > > > I’m trying to write code that will read the CTRL+Arrow key to do an > action. I’ve looked at the keyboard example but it doesn’t fit what I have > currently: > > > > switch (ea.getEventType()) > > { > > case osgGA::GUIEventAdapter::KEYDOWN: > > { > > switch (ea.getKey()) > > { > > > > > > Any help would be appreciated, > > > > Thanks, > > > > -M > > ---------------------------------------- > > Marlin Rowley > > Software Engineer, Staff > > [image: cid:[email protected]] > > *Missiles and Fire Control* > > 972-603-1931 (office) > > 214-926-0622 (mobile) > > [email protected] > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

