So where exactly would that go in this order of code?  As an extra case for the 
ea.getEventType()?

----------------------------------------
Marlin Rowley
Software Engineer, Staff
[cid:[email protected]]
Missiles and Fire Control
972-603-1931 (office)
214-926-0622 (mobile)
[email protected]<mailto:[email protected]>

From: osg-users [mailto:[email protected]] On Behalf 
Of Robert Osfield
Sent: Thursday, April 5, 2018 10:05 AM
To: OpenSceneGraph Users <[email protected]>
Subject: EXTERNAL: Re: [osg-users] Examples of using CTRL+Arrow keys?

Hi Marlin,
The osgGA::GUIEventAdapter has a getModKeyMask() that tells you about which of 
the key modifiers are pressed, and getKey() or getUnmodifiedKey() tells you the 
key.
Robert

On 5 April 2018 at 15:59, Rowley, Marlin R 
<[email protected]<mailto:[email protected]>> wrote:
Hi,

I’m trying to write code that will read the CTRL+Arrow key to do an action.  
I’ve looked at the keyboard example but it doesn’t fit what I have currently:

switch (ea.getEventType())
      {
      case osgGA::GUIEventAdapter::KEYDOWN:
           {
                 switch (ea.getKey())
                 {


Any help would be appreciated,

Thanks,

-M
----------------------------------------
Marlin Rowley
Software Engineer, Staff
[cid:[email protected]]
Missiles and Fire Control
972-603-1931 (office)
214-926-0622 (mobile)
[email protected]<mailto:[email protected]>


_______________________________________________
osg-users mailing list
[email protected]<mailto:[email protected]>
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to