Hi,

Anyone know how to transform RangeMode from  PIXEL_SIZE_ON_SCREEN to 
DISTANCE_FROM_EYE_POINT?
I found :required_range = cullStack->clampedPixelSize(getBound()) / 
cullStack->getLODScale() in the source code ,and it means required_range = 
radius/(center*pixelSizeVector) /LODScale;
but i donot know the meaning of  pixelSizeVector and the LODScale.
I need the formula,please~~

Thank you!

Cheers,
Mouming

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