Hi, Anyone know how to transform RangeMode from PIXEL_SIZE_ON_SCREEN to DISTANCE_FROM_EYE_POINT? I found :required_range = cullStack->clampedPixelSize(getBound()) / cullStack->getLODScale() in the source code ,and it means required_range = radius/(center*pixelSizeVector) /LODScale; but i donot know the meaning of pixelSizeVector and the LODScale. I need the formula,please~~
Thank you! Cheers, Mouming ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=73275#73275 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

