On 24 April 2018 at 15:23, Robert Osfield <[email protected]> wrote: > What you need to do is create a viewer with a PixelBuffer (also called > pbuffer) as the GraphicsContext rather than a GraphicsWindow. There > are several OSG examples that set up pbuffer graphics context.
Oops sent a bit prematurely. See examples like osgpostor or osgscreencapture and look for references for pbuffer. Robert _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

