I am moving towards the idea that we may only be able to catch on the fly bad usage and disable the arrays that don't have a VBO assigned when trying to render with VAO, and emit a warning. this will be better than having an application crash.
I'm going to re-factor the existing places in the OSG where the later Array::setBinding() is being used so that doesn't cause problems, this will at least make the above problem case less likely. This won't fix application code that needs to be amended though. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org