Hi All,
suppose
1, I have 1000 meshes, and each mesh has 12000 points to draw. (to create
1000 geometry and add them to node in main GUI thread?)
2, also have another work thread, it will modify above 1000 meshes at any
time. (will setDataVariance to Dynamic and modify geometry in this thread
work?)
3, 3rd thread, will add new or delete some old geometry at any time...
I tried
1, set DataVariance to Dynamic, doesn't work. crash happen.
2, in thread 2 & 3, only create vertices&colors&normals, and use them in thread
1, doesn't work, crash happen.
I am stuck on this problem for 2 weeks.....
...
Thank you!
Cheers,
Jinh
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http://forum.openscenegraph.org/viewtopic.php?p=74430#74430
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