Disregard, looks like you already got it! Thanks.
> -----Original Message----- > From: Daniel Emminizer, Code 5773 > Sent: Wednesday, August 22, 2018 6:37 AM > To: OpenSceneGraph Users > Subject: RE: [osg-users] Core Profile: glEnable/glDisable GL_POINT_SPRITE > > Hi Robert, > > It's on my list to swap over to 3.6-TexStorage to make sure it doesn't break > anything. I'll do that in the next couple of days and test this out. > > The change looked good from a quick review on 3.6 branch. But on master > branch you have "if (false)" around the code block. I'll point out on github > to > make it easier to find. Looks unintentional and does not match 3.6 branch. > > - Dan > > > > -----Original Message----- > > From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] On > > Behalf Of Robert Osfield > > Sent: Wednesday, August 22, 2018 6:23 AM > > To: OpenSceneGraph Users > > Subject: Re: [osg-users] Core Profile: glEnable/glDisable GL_POINT_SPRITE > > > > Hi Dan et. al, > > > > To resolve this issue I have added a mode validity setting to > > State::nitializeExtensionProcs(), this resolves the GL warning > > generated by the checkvalidity_bug test program. The fix is checked > > into master, 3.6 branch and 3.6-TexStorage. > > > > Cheers, > > Robert. > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users- > openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org