Hi ??? The OSG has no dll specific mechanism, and while I have no WIndows expertise my understanding is part of the point of the dll is that it doesn't have a public interface, this is in the .lib.
However, the OSG has support of class introspection via the serializers that are provided for the native binary/ascii/xml reading and writing. The osgDB::ClassInterface class in 3.4 onwards provide a means of querying what methods+properties are available, calling methods and setting/getting properties and creating instances. The most extensive example of ClassInterface in action is found in the OpenSceneGraph/src/osgPlygins/lua plugin that uses ClassInterface to automatically create bindings between the C++ OSG and Lua. Cheers, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org