Hi, Phil, when you run single threaded osgViewer, you have single thread. Which browsers don't like that and why?
Regards, Michael. On Fri, 27 Mar 2020 at 12:20, OpenSceneGraph Users <[email protected]> wrote: > > On Fri, 27 Mar 2020 at 05:50, OpenSceneGraph Users > <[email protected]> wrote: >> >> OK, let me rephrase the question then. Is OpenThreads essential in OSG? > > > OpenThreads is used throughout the core OSG libraries. > > If you want to build without threading then the way to do it would be to > create a non op stub for the OpenThreads library. > > Please remember what you are attempting to do is something that the > OSG/OpenThreads was never envisaged to do, the fact that it might even > possible is incredible, but it's so beyond what we ever wrote it for it's > likely to provide a few hurdles. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/mailman.79893.1585560136.7166.osg-users-openscenegraph.org%40lists.openscenegraph.org.

