Hi Renzo, On Thu, 15 Oct 2020 at 09:05, OpenSceneGraph Users < osg-users@lists.openscenegraph.org> wrote:
> thanks for pointing out how cull traversal operates. > > Yes, it might be I am searching in the wrong direction. I need to get the > minimum and the maximum Z coordinate of the geometry vertices in order to > apply a color range. This is quite easy to do for the whole geometry but I > would know if there is a way just for the vertices inside the view frustum. > The CullVisitor maintains the near and far values used in the view frustum so after the cull traversal you should be able query the settings. See CullVisitor::getCalculatedNearPlane() and getCalculatedFarPlane() Robert. -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/mailman.21889.1602778907.3538.osg-users-openscenegraph.org%40lists.openscenegraph.org.
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