Hi all. I was wondering if there is any way of using the osgTerrain library by feeding it with a dynamic (changing over time) heightmap? I was thinking that most of the core features are there, including the DisplacementMappingTechnique for quick tesselation. But perhaps this is completely out of the scope for the Terrain library?
Cheers, Anders -- __________________________________________ Anders Backman, HPC2N 90187 UmeƄ University, Sweden and...@cs.umu.se http://www.hpc2n.umu.se Cell: +46-70-392 64 67
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