Hi ?

You don't say how you are rendering your present lights so providing
guidance on how to adjust it isn't possible, you'll need to provide more
information about your render system and what it relies upon for
controlling the position and direction of the light.

Also it's hard to understand what you mean.  Rotating something by 360
degrees takes it full circle and back to where it was originally - so this
bit makes no sense whatsoever.

The light in the scene looks to be a spot light pointing downwards,
pointing that back towards the camera would be a 90 degree rotation, but
pointing a spotlight at the camera would be pretty odd.  Could you mean
something completely different from what you are saying?

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