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My system has 4 processors (two real) and it seems the app is only using 1 of the four. I’m using osgproducer in the most basic way (just like the example apps). Is this normal or do I need to set an environment variable? Or is it that the nvidia drivers are locking the opengl context to a single processor? Using osg 1.0…
I’m also finding that I need to call glviewport at the start of every frame to keep SLI on. Why??? Not sure whats messing up the viewport that would keep turning off SLI.
Thanks…
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