My system has 4 processors (two real) and it seems the app is only using 1 of the four.  I’m using osgproducer in the most basic way (just like the example apps).  Is this normal or do I need to set an environment variable?  Or is it that the nvidia drivers are locking the opengl context to a single processor?  Using osg 1.0…

 

I’m also finding that I need to call glviewport at the start of every frame to keep SLI on.  Why??? Not sure whats messing up the viewport that would keep turning off SLI.

 

Thanks…

 

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