I'm interested in the status of the folloing issues/projects: - Support for multiple render targets. Using more than one color buffer attached to a CameraNode does not work with OSG 1.0. Someone posted a rather simple solution on this list. Has this (or any other) fix been applied?
- Support for COLLADA. A couple of month ago, some university guys posted on this list that a COLLADA loader was almost complete. They just wanted to wait til COLLADA release 1.4, which is available since January. So, what happened to the project? - There have been plans to move osgAL to the "core distribution." Any comments on this? Best regards, Marco > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Robert Osfield > Sent: Monday, June 26, 2006 4:52 PM > To: osg users > Subject: Re: [osg-users] Working towards OpenSceneGraph-1.1 release > > > On 6/26/06, Paul Melis <[EMAIL PROTECTED]> wrote: > > Hello Robert, > > Can you comment on the major changes since version 1.0? > > There are actually very few major changes to the core API, > its mostly bug fixes. > > The biggest changes are things like the updated TXP loader > (about to be checked in), a new OpenFlight plugin, the new > Quake3 BSP plugin, and the snow/rain precipitation effects. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
