I'm interested in the status of the folloing issues/projects:

- Support for multiple render targets. Using more than one color buffer
attached to a CameraNode does not work with OSG 1.0. Someone posted a rather
simple solution on this list. Has this (or any other) fix been applied?

- Support for COLLADA. A couple of month ago, some university guys posted on
this list that a COLLADA loader was almost complete. They just wanted to
wait til COLLADA release 1.4, which is available since January. So, what
happened to the project?

- There have been plans to move osgAL to the "core distribution." Any
comments on this?

Best regards,
Marco



> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of 
> Robert Osfield
> Sent: Monday, June 26, 2006 4:52 PM
> To: osg users
> Subject: Re: [osg-users] Working towards OpenSceneGraph-1.1 release
> 
> 
> On 6/26/06, Paul Melis <[EMAIL PROTECTED]> wrote:
> > Hello Robert,
> > Can you comment on the major changes since version 1.0?
> 
> There are actually very few major changes to the core API, 
> its mostly bug fixes.
> 
> The biggest changes are things like the updated TXP loader 
> (about to be checked in), a new OpenFlight plugin, the new 
> Quake3 BSP plugin, and the snow/rain precipitation effects.
> 
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected] 
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
> 

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