Hi Marco,
On 6/26/06, Marco Spoerl <[EMAIL PROTECTED]> wrote:
I'm interested in the status of the folloing issues/projects:
- Support for multiple render targets. Using more than one color buffer
attached to a CameraNode does not work with OSG 1.0. Someone posted a rather
simple solution on this list. Has this (or any other) fix been applied?
I haven't received anything through osg-submissions, so nothing has
been merged. I have other work on so I can't committ to anything
other than getting out OSG 1.1 as is, if others want to provide a
solution quickly then it could possible make it in.
- There have been plans to move osgAL to the "core distribution." Any
comments on this?
Been too swept off my feet to do any work in this direction.
Robert.
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