Hi Robert
 
You are right. The text is correct when it first is displayed. But when I switch to another scene graph, the presentation happen.  I try to change state-set of the text, via SetMode(GL_TEXTURE_2D,osg::StateAttributes::ON), but that is ineffect. Why? How to do? Can you help me?
 
Thanks.

 
2006/7/27, Robert Osfield <[EMAIL PROTECTED]>:
Hi Chen,

This sounds like a texture problem of some kind.  What happens when
you run osgtext?

Are there any errors reported to the console?

Robert.

On 7/27/06, chen shan <[EMAIL PROTECTED]> wrote:
>
> Hi all
>
> I create a text object of the osgText::Text, then I insert it to scene
> graph. But I find the "Text" can't show correct. It show as rectangle, Also,
> it filled with color. Why?
>
> Thanks
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>
>
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