Okay.

There are a lot of things on my plate right now, and this is one that I
don't know how to do. I'll look deeper into it on my own. I hope that
you know that all the help you have given me is very greatly
appreciated. Many thanks to you sir.

Sincerely,
John Argentieri 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Wednesday, August 02, 2006 10:32 AM
To: osg users
Subject: Re: [osg-users] Osg::Geometry colors

On 8/2/06, Argentieri, John-P63223 <[EMAIL PROTECTED]> wrote:
> Is this the case even when a texture is a bitmap with no alpha data?
> That's what I want to blend with the alpha colors on the geometry. 
> This is a non-osg question and more of an opengl question I know, but 
> I hope you don't mind.

I don't point people in the right direction, but I do mind hand holding
through every single little thing. I'm not here to teach everybody
everything about graphics.  There are plenty of OSG examples, and plenty
of good docs on OpenGL in books and the web.
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