Hello again. I was wondering if there are any collision detection libraries that have been sucessfully used with OSG? If I had a better understanding of OSG I could probably just take a lib and make a wrapper/converter, but as it is, I don't know anything (like how to access down to polygon level of nodes, which i'm not completely sure if even possible).
Best regards Henrik Gundersen _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
