Howdy, everybody,

I'd like to kick off a thread dedicated to discussing the migration of
OSG to a multiplatform build too.  I have seen mention of CMake
already in the XCode thread.  And I've talked briefly to Mike Wittman
about his work on the Win64 build.

I've just joined a startup company and we are evaluating our own
Build+Config options for a project using OSG, so the time is right for
me to be able to contribute to this.  I can begin work on a CMake
conversion immediately.

So, I'd like to open the floor.  Here are a couple questions I have:
- Am I jumping the gun with CMake?  Should I consider another tool
like Boost.Jam (bjam)?  I know there are scores of tools out there,
but CMake and bjam seem to deliver the best bang for the multiplatform
buck.

- Where should I post CMake files for testing and consumption?

For those interested in the topic, here are some relevant links:
- KDE's move from Autotools to CMake
http://lwn.net/Articles/188693/
- Cmake
http://www.cmake.org/HTML/Index.html
- Boost Build
http://www.boost.org/tools/build/v1/build_system.htm


thanks!
Jacob W. Foshee
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