Hi Robert, The problem was definitely with osgText. In 1.1, osgText::Font would apply a TexEnv attribute to the stateset, for some reason this was removed in 1.1.1. I've modified osgText::Text by adding a static TexEnv variable to the drawImplementation method and applying it to the state. I'll submit the patch to the submissions list.
-Farshid _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
