Ahh ok in mu reply to you I was thinking about another problem... but hey you've seen through the mists and found out the cause ;-)
I didn't have osg::Font setting up a TexEnv in its constructor. I should be safe to add it back in, it doesn't need to be static, but this would make things a little more efficient.
Robert.
On 8/28/06, Farshid Lashkari <[EMAIL PROTECTED]> wrote:
Hi Robert,
The problem was definitely with osgText. In 1.1, osgText::Font would
apply a TexEnv attribute to the stateset, for some reason this was
removed in 1.1.1. I've modified osgText::Text by adding a static
TexEnv variable to the drawImplementation method and applying it to
the state. I'll submit the patch to the submissions list.
-Farshid
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