Ahh there are many ways to skin a cat... and forgot SceneView too :-)
Could you explain what type of application are you developing? Do you have a preferred Windowing API that you plan to use? This all effects which route you should take.
Robert.
On 9/8/06, Ed <[EMAIL PROTECTED]> wrote:
I have noticed that some of the examples use osgProducer::Viewer, some
use osg::CameraNode, some use osgProducer::OsgCameraGroup. Are there
others? How do each of these differ? When should I use which one etc?
Ed
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