Hi Ed,

Ahh there are many ways to skin a cat... and forgot SceneView too :-)

Could you explain what type of application are you developing?  Do you have a preferred Windowing API that you plan to use?   This all effects which route you should take.

Robert.

On 9/8/06, Ed <[EMAIL PROTECTED]> wrote:
I have noticed that some of the examples use osgProducer::Viewer, some
use osg::CameraNode, some use osgProducer::OsgCameraGroup.    Are there
others?  How do each of these differ?  When should I use which one etc?

Ed



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