I just wanted to say that Robert, Don, and I have been discussing an OSG book a lot recently, and I think I speak for the three of us when I say that we're very interested in seeing it happen. I'm even willing to predict that such a project will get underway before the year is done, barring invasion of Earth by Blob-like creatures from outer space. (No, wait, that's my OTHER book idea...)
 
One impediment not yet mentioned is that OSG is a moving target. Consider 8-9 months between completion of the first draft and a published book. (During that time the book goes through review, some rewrites, a couple edit passes, typesetting, final review of the "blue pages", etc. This all takes time, and the posts to osg-submissions don't stop.) The bottom line is that the book might be obsolete as soon as it hits the shelves.
 
One solution to this problem could be a Gems-style book. Contributors typically get no pay, they just get recognition. The royalties would go to the editor, responsible for consistency and look/feel. Although I love the idea of doing a Gems-style book because of the high content quality and fast turn-around time, I think it would not do as well now as it would if there were already OSG programming/reference manuals on the shelves.
 
On the subject of funding...
 
OpenGL Distilled was about a 1000-hour effort. I understand my royalties will be approximately $1 per book sold. The book was published in March and I have not yet seen the first royalty check. I suspect about 1500 copies have sold to date. Self-publishing, rather than a big-name publisher like Addison-Wesley, would increase the royalty percentage, but would limit marketing and distribution (translating into lower sales).
 
On one hand, a book as Robert describes will be significantly more work than OpenGL Distilled and will correspondingly take much longer. On the other hand, both Robert and Don already have a lot of content from the courses they offer, and there is already a lot of example source code available. Nonetheless, to fund the creation of such a book at a pay rate that will keep the project at the top of the author's priority list might take $100,000 or more. That's a lot of capital!
 
The authors need to factor in that much of their payment will come in terms of self-promotion, which unfortunately doesn't translate into money until much later.
 
Robert, I love your ideas on funding. >From my recent experience raising money for VISIONWALK, corporate sponsorship is a very effective way to generate capital. Perhaps companies with OSG-based products could contribute, say $5,000 each, and get 5-10 pages of the book devoted to how their app uses OSG. However, we'd need to keep a cap on this. I wouldn't want to devote more than 20 pages to such material.
 
Authors typically get some complimentary copies from the publisher; perhaps the authors of an OSG book could give those away (signed) to individual donors that pony up $500, for example. Plus those people would get prominent placement in the acknowledgements, like a paragraph about them, their company, and their involvement in OSG.
 
Paul Martz
Skew Matrix Software LLC
303 859 9466
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