Selcuk, I think it's fair to say it's a more painful process than many would like it to be. In my opinion there a few key points. First - for me it's much less painful than, say, writing a check for binaries and not having source code. (It sound silly now, but that's what we were doing before OSG.) Second - given a choice of advanced features and robust code or a wizard-like installation tool, I'd choose the first. (Of course ideally, I'd like both, but development resources will always be limited so to some degree it will always be a choice.) The logic behind that decision - worst case if someone else hasn't contributed an installer that works for me I can invest some sweat in building from source. Given the die-hard cross platform nature of the OSG, choosing target build platforms and maintaining distributions is a sizeable amount of work. Providing really good source code and letting building and distro work get picked up by a broader user base makes good sense to me. As an aside, Mike W's binaries rock! -Joe
________________________________ From: [EMAIL PROTECTED] on behalf of Selçuk BOZDAG Sent: Tue 9/26/2006 10:27 PM To: osg users Subject: [osg-users] Building and Installing OSG: Is it painfull? Dear all, OSG is my unique free scene graph VR toolkit preference. First of all, I should underline that's not the point I want to compare with any other toolkits. However, building and installing OSG on Windows systems is truly a painful progress to me. IMHO, it would be much better to install it as a self-extracting file. I've VS 8.0 and there is no available precompiled OSG1.2 release which I can easily install it using a wizard. I think that this is a fair request since I want to focus just developing applications using OSG. Performer is an example of wizard style installation on windows platform. I would be glad to hear from the contributors of OSG what they think about this issue. Finally, I am sorry if this subject was an old one discussed before. Best Regards, -- Selcuk Bozdag
<<winmail.dat>>
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
