> Maybe OSG should integrate
> 
> http://www.mesa3d.org/brianp/TR.html
> 
> Cheers
> 
> Norman
> 

Norman,

Thanks, that an interesting link.

I don't know how easily it fits in with OSG. Conceptually it might look like
a specialised CameraNode, or maybe a type of BufferAttachment. Just
speculating!

Roger


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