Hi Chris,
to my knowledge, no one officially has ported OSG to the PS2, mainly 
because the architecture of the PS2 is quite bizarre, so you'd never get 
anywhere near full performance from it. That said, the homebrew kit 
doesn't give you low-level acess to the hardware anyway (AFAIK), so it 
should be entirely possible. In fact, didn't Don's poll a couple of weeks 
back flag someone had it running on PS2?

John Donovan
Sony Computer Entertainment Europe
http://www.scee.com


[EMAIL PROTECTED] wrote on 13/11/2006 12:20:29:

> Hi John,
> 
> A bit off your topic but has OSG been ported to PS2? I got the Linux
> development kit a few years ago with that purpose in mind, but was
> wondering if it was available for native PS2 development....
> 
> Chris
> 
> On 11/13/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > We're coming up to the point of writing tools for our next project, 
and
> > over the past few months I've got into C# to knock up some small
> > toolettes. I'll be starting the next round of tool development soon, 
and I
> > was wondering if anyone's had any joy with integrating C# and OSG.
> >
> > John Donovan
> > Sony Computer Entertainment Europe
> > http://www.scee.com


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