HI Marco et. al.

I don't have too much to add, other than encouragement, as most of the
goals seem well inline with the needs of the OSG.

Things I would be hesitant about would be increasing compile time
further, increasing code size of the wrappers, the boost dependency
and adding an extra external dependency to the OpenSceneGraph
distribution.

W.r.t boost, some engineers love boost, others hate it.  Genwrappers
uses boost, but this is an external tool that only a small number of
developers need to use.  Adding a boost dependency to the core OSG
pushes the issue right into everybodies workspace so the love/hate
relationship with boost will come to fore.

From a non OSG lead perspective, I see real value in your work on
introspection being being more widely used and recognized.  Lack of
introspection is one of C++'s greatest weaknesses.

Cheers,
Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to