HI Marco et. al. I don't have too much to add, other than encouragement, as most of the goals seem well inline with the needs of the OSG.
Things I would be hesitant about would be increasing compile time further, increasing code size of the wrappers, the boost dependency and adding an extra external dependency to the OpenSceneGraph distribution. W.r.t boost, some engineers love boost, others hate it. Genwrappers uses boost, but this is an external tool that only a small number of developers need to use. Adding a boost dependency to the core OSG pushes the issue right into everybodies workspace so the love/hate relationship with boost will come to fore.
From a non OSG lead perspective, I see real value in your work on
introspection being being more widely used and recognized. Lack of introspection is one of C++'s greatest weaknesses. Cheers, Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
