Cheers, your change did the trick. Thanks! -Paul
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Robert Osfield > Sent: Tuesday, January 02, 2007 1:27 PM > To: osg users > Subject: Re: [osg-users] shared VertexArray in Geometries > > Hi Paul, > > On 1/2/07, Paul Martz <[EMAIL PROTECTED]> wrote: > > Sure, and I'll do that. But can you tell me if CopyOp( > > ~DEEP_COPY_ARRAYS ) is the right CopyOp to use? This should give me > > actual copies of everything (Nodes, Drawables, StateSets, etc) but > > should give me references to the Drawable/Geometry array > data, right? > > In principle this is what should happen, but doing a quite > search for DEEP_COPY_ARRAYS I can't spot any check against > it. Looking at CopyOp.cpp it looks like there was a bug in > the COPY_OP(Array,.. entry with it referring to > DEEP_COPY_DRAWABLES rather than DEEP_COPY_ARRAYS. > > I have fixed this and checked it in. > > Let me know if things work fine for you now. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
