Hi Glen,

 

I do believe this has to be handled from the higher-level interface in order
to allow the app code to remain cross-platform. Perhaps we should compile a
list of all requested features and propositions and all agree on a common
base. These features definitely have to be factored in the next development
phases, so the sooner we know what we want, the better.

 

André

PIXDEV inc.

[EMAIL PROTECTED]

 

  _____  

De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la part de Glenn Waldron
Envoyé : January 17, 2007 12:06 PM
À : [email protected]
Objet : [osg-users] GraphicsWindowWin32 request: setWindow()

 

Hi,

I would like to propose that the GraphicsWindowWin32 implementation include
a capability analogous to Producer::RenderSurface::setWindow(). This allows
you to embed the OSG rendering surface into a Windows UI by providing a
pre-existing HWND prior to realization.

 

In fact, I have found Producer::RenderSurface's getWindow() and getDisplay()
very handy. It would be nice to still have low-level access to these
handles.

 

If this capability is desirable across multiple implementations, perhaps it
is a candidate for addition to osgViewer at a higher level. -gw

 

...
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com  

 

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to