Hi André,

On 2/9/07, André Garneau <[EMAIL PROTECTED]> wrote:
FYI: I have double-checked this today and this is not an issue. The new
NVIDIA worker threads will only appear on the first wglMakeCurrent() of
newly created OSG graphic threads.

It would complicate code, but perhaps one way to tackle this would be
to assign one thread to GraphicsContext and allow its run method to
releaseContext, go into sleep and on being reawakened will do a
makeCurrent and carry on in its merry way.

Robert.
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