Terry Welsh wrote:
I have a really weird bug that shows up in one of my apps. Sometimes
objects get the wrong StateSet applied to them. I have not been able
to produce a simple enough test case to send in yet, but I wanted to
know if anyone else has seen this problem in the last month.
The problem was introduced when RenderBin.cpp went from v1.46 to
v1.47. The problem goes away if I add state.popAllStateSets(); at
line 386.
Hi Terry,
Just to save you some work:
I observed the same bug and created an .osg file to reproduce it. Robert
already has it.
tugkan
--
Tugkan Calapoglu
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