Terry Welsh wrote:
I have a really weird bug that shows up in one of my apps.  Sometimes
objects get the wrong StateSet applied to them.  I have not been able
to produce a simple enough test case to send in yet, but I wanted to
know if anyone else has seen this problem in the last month.

The problem was introduced when RenderBin.cpp went from v1.46 to
v1.47.  The problem goes away if I add state.popAllStateSets(); at
line 386.

Hi Terry,

Just to save you some work:
I observed the same bug and created an .osg file to reproduce it. Robert already has it.

tugkan


--
Tugkan Calapoglu

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