On 2/24/07, Jan Ciger <[EMAIL PROTECTED]> wrote:
On Saturday 24 February 2007, Mike Weiblen wrote:
> Hi all,
>
> so did y'all see the new OpenGL SDK that went live
http://www.opengl.org/sdk/
>
> In particular, http://www.opengl.org/sdk/libs/OpenSceneGraph/ :-)
>
> kudos to Paul Martz for the spiffy page!
>
> Robert, be interesting to monitor the webserver stats.
>
> prolly deserves mention on the OSG homepage too
Hello,
Nice page! However, if you or Paul have way to fix few things, please:
1) Add glew to the extension libraries - much more common than GLee
http://glew.sourceforge.net/
"The OpenGL Extension Wrangler Library (GLEW) is a cross-platform C/C++
extension loading library. GLEW provides efficient run-time mechanisms for
determining which OpenGL extensions are supported on the target platform.
OpenGL core and extension functionality is exposed in a single header file.
GLEW is available for a variety of operating systems, including Windows,
Linux, Mac OS X, FreeBSD, Irix, and Solaris."
2) Fix this atrocity in the code for GLee:
#include <gl\GLee.h> // (no need to link to gl.h)
...
Use of backslashes as path delimiters in the code claiming to be
cross-platform should be punishable by death. This thing will never work
right on anything but Windows.
Regards,
Jan
Yeah, that was like fingernails on a blackboard when I saw it. ;) Not
only that, it should be <GL/GLee.h> if it is intended to be installed
alongside gl.h. I emailed the library author to point that out.
>
> Cheers
> -- mew
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>
--
Jan Ciger
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--
Leif Delgass
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