Hi Jae,

What do you mean by asvf?

Robert.

On 2/28/07, Jae Whang <[EMAIL PROTECTED]> wrote:

Hi, I am one of osg user...

At the moment, I have problem with osg so i would like to ask a question.

I am using osg in CAVE environment and model loading works well, stereo
vision works well and shutter glasses works well too.

Now i am planning to work on asvf, which have to calculate view frustum for
each individual eyes (left and right)

so here is my question:

in stereo mode(quad_buffer), how do i check which eye is being rendered?
that is presuming that in one frame osg render for left eye and other frame
right eye is rendered?

Thanks in advance.

Jae
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