Thanx Robert, I want to use the joystick for a simulation. Where i need to use all the buttons (i have currently 12 button joystick) and the four axis. I guess the approach you told me will not solve the purpose. Is there any alternative, If possible i would like to add the full joystick support in OSG. best regards RJ
On Tue, 2007-03-20 at 16:57 +0000, Robert Osfield wrote: > Hi Rahul, > > I have used SDL's joystick support to integrate with the OSG apps. At > what level you want to the joystick support depends on how you want to > go about. I generated the osgGA::GUIEventAdapter "mouse style" events > from the joystick so the osgGA manipulators could just treat the new > device as a mouse. > > Robert. > > On 3/20/07, RJ <[EMAIL PROTECTED]> wrote: > > Hi All, > > Has any one tried integrating JoyStick with OSG using producer or > > viewer ? > > best regards > > Rahul Jain > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://openscenegraph.net/mailman/listinfo/osg-users > > http://www.openscenegraph.org/ > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
