I don't know of any OTS tools for this, but one way to do it would be to create a 2D array of rays parallel to the DB up vector, then use the old osgUtil::IntersectVisitor to find the intersection points. Your heightfield is just the results of those intersections. It would be brute force but OK for an offline process. -Paul
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Zach Deedler > Sent: Sunday, March 25, 2007 5:11 PM > To: 'osg users' > Subject: [osg-users] convert db to height map > > Hello, > > Anybody know if there are tools to convert a database to a > series of height maps? > > Zach > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
