Hi Zach
> REQUIREMENTS > 1) render fast > 2) boot fast > 3) easy to maintain > 4) have minimum barebones utilities (no gizmos I need to disable) Slackware, Arch Linux, Gentoo, debian could also fit to your needs, and some other not so well known distries I prefer slackware for spezial customisations, could be that arch will get my next favorit > QUESTIONS > 1) Best distribution for my requirements? keep /home on a separate partition, that's more important than which dist to take, and trial at least 2 or 3 different dists > 2) Best windowing toolkit for rendering osg fast, if it matters for full > screen? (ie. kde, gnome, etc.) that one you like most, for devel work take kde (or something else, I don't want to start flamewar here:-) if you only run your 3d app and nothing else you do not need any windowmanager/desktopenviroment, X Server (+your app) is enough > 3) Best compiler version for osg? Is gcc >=4.0 good? that one which comes with your distribution, if it doesn't give you gcc>=4 it will do it soon > 4) Best kernel version for osg? hm, a new one but not the newest, depends on the gpu you use kernel is less important than available (working) drivers for your grafikkarte, so nvidia is a better choice than ati (currently), or have a look to the nativ supported devices from xorg > 5) We are currently planning on using the crux linux distribution at the > moment? Any bad/good experiences? http://crux.nu/ Sorry, I don't know crux > 6) For osg development, I'd like to use Suse. Is it risky to mix > distributions? no, maybe that you have to recompile your software but after some time it could be that you notice that it has many advantages to develop on that system which will be your target system(distribution) > 7) Does redhawk linux get you anything with osg? realtime realtime 3d?, sounds cool :-) lg harri _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
