Hi Sahaib,

I don't have any up to date points of reference, but back in the days
when I did Windows dev on the OSG using VS6.0 the release vs debug
runtime speed was in the order of 3-4 speed different for CPU limited
scenes, so optimized builds make a collosal difference.

Robert.

On 4/16/07, Sohaib Athar <[EMAIL PROTECTED]> wrote:
Hi everyone,

A quick question, has anyone experienced a noticeable
improvement in speed by compiling OSG/OT/your own
project optimized for speed in the VS 2003 project
settings? Or is it negligible/not noticable/creates
problems? Can anyone share their experience?

Sohaib Athar.

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