The same as described in a similarly titled post (by Nima -- posted for
me as my posts were not making it to the list -- I have subscribed from
a different email address since).
Oliver
Mike Weiblen wrote:
What problems are you running in to? The last major change to GLSL
support was the addition of uniform arrays.
Cheers
-- mew
-----Original Message-----
Sent: Wednesday, April 18, 2007 9:49 AM
I'm looking for the release notes for 1.1 and 1.2, or even better, the
porting notes (if any) for GLSL-related changed between 1.0 and 1.2. I'm having
problems with osg::Uniform usage in fragment shader under osg
1.2, that I didn't have in 1.0. Thanks,
Oliver
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