Hi Mathew,

I'll skip the Windows Cmake build side as I don't have up to date window
experience to provide any insight.  I can answer your last question
though...

On 4/30/07, Matthew D. Plumlee <[EMAIL PROTECTED]> wrote:

  Another thought: The Threads package seems small enough to tie all into
one release package, giving you control over the directory structure and
making the build process easier.  Is there a legal reason this isn't done?


I actually posted a message to the OpenThreads and this osg-users list on
this very topic over the weekend, posing the question is it time to
integrate the OpenThreads source code directly into OpenSceneGraph
distribution.  I am still waiting on more feedback, but so far feedback has
been supportive of integrating OpenThreads source code into the
OpenSceneGraph distribution.

I am considering merging this week in time for next weeks dev release.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to