I searched the archive again today, and found that there maybe a problem
causing by the version of gl.h.
Cygwin uses its own version of gl.h in /usr/include/GL, and substitute the
gl.h to use the windows version will maybe fix this problem.

However, I haven't tried this yet, I don't have the cygwin installed on my
machine, I'm going to try it this afternoon on my lab machine, and give the
feedback ASAP.



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian Keener
Sent: Tuesday, May 08, 2007 6:47 AM
To: osg users
Subject: Re: [osg-users] Tessellator build failed under cygwin

Brian Keener wrote:
> I'm not sure if I am getting all responses or not as I see my posts
hitting 
the 
> archive but I am having view difficulties on the archives viewing the
recent 
> posts so I'm not sure if everything is getting through.

Sheesh,

I'm not having a good day - I posted this but got it under the wrong address
so 
here goes again:

Please ignore the part in my previous post about the archives - that part 
pertained to Flightgear.org and not OpenSceneGraph.  

Robert you mentioned a fix for OSX - I'm looking for it to see what they did
- 
can you give me hint where I should look for it?  I checked OSG users - I
did 
notice some posts in 2005 where this error was actually a warning and not an

error but....

Thanks 

bk




_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to