I searched the archive again today, and found that there maybe a problem causing by the version of gl.h. Cygwin uses its own version of gl.h in /usr/include/GL, and substitute the gl.h to use the windows version will maybe fix this problem.
However, I haven't tried this yet, I don't have the cygwin installed on my machine, I'm going to try it this afternoon on my lab machine, and give the feedback ASAP. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian Keener Sent: Tuesday, May 08, 2007 6:47 AM To: osg users Subject: Re: [osg-users] Tessellator build failed under cygwin Brian Keener wrote: > I'm not sure if I am getting all responses or not as I see my posts hitting the > archive but I am having view difficulties on the archives viewing the recent > posts so I'm not sure if everything is getting through. Sheesh, I'm not having a good day - I posted this but got it under the wrong address so here goes again: Please ignore the part in my previous post about the archives - that part pertained to Flightgear.org and not OpenSceneGraph. Robert you mentioned a fix for OSX - I'm looking for it to see what they did - can you give me hint where I should look for it? I checked OSG users - I did notice some posts in 2005 where this error was actually a warning and not an error but.... Thanks bk _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
