hi all

When using a CompositeViewer in an stereo application, how fussion distances 
can be adjusted ?

I checked the osgstereoimage example and the only reference that appears is:

#if 0
    // set all the sceneview's up so that their left and right add cull masks 
are set up.
    for(osgProducer::OsgCameraGroup::SceneHandlerList::iterator 
itr=viewer.getSceneHandlerList().begin();
        itr!=viewer.getSceneHandlerList().end();
        ++itr)
    {
        osgUtil::SceneView* sceneview = (*itr)->getSceneView();
        
sceneview->setFusionDistance(osgUtil::SceneView::USE_FUSION_DISTANCE_VALUE,radius);
    }
#endif

is that code applicable to CompositeViewer views ??? If I do not 
missunderstood, SceneViews are deprecated.

Thanks in advance,
your help will be very wellcome !!

Regards,
Rafa.

-- 
Rafael J. Martinez
Instituto de Robotica
UVEG
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to