hi all
When using a CompositeViewer in an stereo application, how fussion distances
can be adjusted ?
I checked the osgstereoimage example and the only reference that appears is:
#if 0
// set all the sceneview's up so that their left and right add cull masks
are set up.
for(osgProducer::OsgCameraGroup::SceneHandlerList::iterator
itr=viewer.getSceneHandlerList().begin();
itr!=viewer.getSceneHandlerList().end();
++itr)
{
osgUtil::SceneView* sceneview = (*itr)->getSceneView();
sceneview->setFusionDistance(osgUtil::SceneView::USE_FUSION_DISTANCE_VALUE,radius);
}
#endif
is that code applicable to CompositeViewer views ??? If I do not
missunderstood, SceneViews are deprecated.
Thanks in advance,
your help will be very wellcome !!
Regards,
Rafa.
--
Rafael J. Martinez
Instituto de Robotica
UVEG
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