Youuhouuh ! It's working now ;-) I managed to run osganimate.exe as a single application of 2Mo :-) I keep testing the other samples, and adding plugins.
Yet I have two other questions: 1) From a licensing point of view : do we have the right to use statically linked OSG libs in a commercial software ? 2) is it possible (and tested ?) to build static OSG libs under linux ? Manu. 2007/5/21, Emmanuel Roche < [EMAIL PROTECTED]>:
Okay, thanks for the info Robert: that's the location I was looking for. You're right, now I just have to test the same "force symbol include" than for the plugins ;-)... Manu. 2007/5/21, Robert Osfield <[EMAIL PROTECTED]>: > > Hi Manu, > > The implemenation of the WindowSystemInterface auto registers itself, > so even though osgViewer::Viewer does directly include > GraphicsWindowWin32/X11/Carbon it is able to pick it up - but... > obviously in the case of static build the compiler thinks because it > isn't referenced GraphicsWindowWIn32.o etc aren't required. > > What you'll need to do is explictly reference the > include/osgVewier/api/GraphicsWindowWin32, X11 or Carbon (which ever > is native). > > This is the same issue as for the plugins that autoregister to are > loosely coupled. > > Robert. > > On 5/21/07, Emmanuel Roche < [EMAIL PROTECTED]> wrote: > > Hello there !! > > > > I'm still trying to build the static version of OSG (on WinXP, MSVC > 2003 > > .NET), I built the core libs, the common plugins, retrieved the > mangled > > names in those plugins, forced the link in the osganimate sample and > tried > > to start the program, I suppose the plugins libs I added are > "correctly" > > loaded because at the begining I had an error "couldn't find plugin to > read > > cessna.osg, etc...", and now no error anymore. Unfortunately now I get > : > > > > View::setUpViewAcrossAllScreens() : Error, no > > WindowSystemInterface available, cannot create windows. > > Viewer::realize() - failed to set up any windows > > > > I suppose this is linked to the new osgViewer system but I'm not used > to > > it.... :-( Any idea of what I missed here ??... > > > > regards, > > > > Manu. > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://openscenegraph.net/mailman/listinfo/osg-users > > http://www.openscenegraph.org/ > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ >
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