> 
> On 5/30/07, Roger James <[EMAIL PROTECTED]> wrote:
> > So if I understand correctly the new CMake build system requires that I
> have
> > to have a a duplicate set of OSG specific static libraries, include
> files,
> > and dynamic link libraries in order for things to work.
> 
> I think there a re few cross wires.  The other developers are
> recommending use 3rd party binaries that Mike has produced, just
> sticking them alongside your OpenSceneGraph dirctory and running
> CMakeSetup should enable cmake to find all the dependencies..  this is
> good advice... but in your case you don't want the standard 3rd party
> dependency package, you want to use you own already built set.
> 
> CMake should support having custom places for all dependencies, I wish
> I could tell you to set this variable in this dialog box, but alas I'm
> unfamiliar with Windows build.  CMake does allow you to set the
> various variables via the GUI, or pick up their definitions via env
> vars.
> 
> One thing you might need to do is get rid of the CMakeCache.txt if you
> are trying out the env vars or new placement of your libs, otherwise
> CMake can be a bit too lazy about looking for new settings.
> 
> W.r.t GDAL, the core OSG doesn't need GDAL anymore, as this dependency
> is now part of the external VirtualPlanetBuilder project.
> 
> 
> Robert.
> _______________________________________________

Robert,

I apologise for appearing to throw my toys out of the cot. I am just finding
the CMake learning curve a bit steep, and have some deadlines approaching!
As you mention I had hoped I could find somewhere if could set the paths to
point at my sources of the various external libs. At the moment it is just
the png one I have not found. It looks like I will have to hack a bit more!

Roger


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