> > On 5/30/07, Roger James <[EMAIL PROTECTED]> wrote: > > So if I understand correctly the new CMake build system requires that I > have > > to have a a duplicate set of OSG specific static libraries, include > files, > > and dynamic link libraries in order for things to work. > > I think there a re few cross wires. The other developers are > recommending use 3rd party binaries that Mike has produced, just > sticking them alongside your OpenSceneGraph dirctory and running > CMakeSetup should enable cmake to find all the dependencies.. this is > good advice... but in your case you don't want the standard 3rd party > dependency package, you want to use you own already built set. > > CMake should support having custom places for all dependencies, I wish > I could tell you to set this variable in this dialog box, but alas I'm > unfamiliar with Windows build. CMake does allow you to set the > various variables via the GUI, or pick up their definitions via env > vars. > > One thing you might need to do is get rid of the CMakeCache.txt if you > are trying out the env vars or new placement of your libs, otherwise > CMake can be a bit too lazy about looking for new settings. > > W.r.t GDAL, the core OSG doesn't need GDAL anymore, as this dependency > is now part of the external VirtualPlanetBuilder project. > > > Robert. > _______________________________________________
Robert, I apologise for appearing to throw my toys out of the cot. I am just finding the CMake learning curve a bit steep, and have some deadlines approaching! As you mention I had hoped I could find somewhere if could set the paths to point at my sources of the various external libs. At the moment it is just the png one I have not found. It looks like I will have to hack a bit more! Roger _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/