Hi,
I'm having a problem with changing FBO texture size. I digged up this old
post (http://openscenegraph.net/pipermail/osg-users/2006-October/068865.html
), unfortunately, unanswered.

When I call it first time
BFCamera->attach(osg::CameraNode::COLOR_BUFFER, BackFaceTexture.get());
It's ok.

Now, if I try to change texture size while rendering
BackFaceTexture->setTextureSize(render_width, render_height); -- not working
BackFace_camNode->setViewport(0,0,render_width, render_height); -- seems to
work
(reattaching it makes no difference¨here)
nothing happens.

Thanks,
Jiri Vadura
_______________________________________________
osg-users mailing list
osg-users@openscenegraph.net
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to