Hi, I'm having a problem with changing FBO texture size. I digged up this old post (http://openscenegraph.net/pipermail/osg-users/2006-October/068865.html ), unfortunately, unanswered.
When I call it first time BFCamera->attach(osg::CameraNode::COLOR_BUFFER, BackFaceTexture.get()); It's ok. Now, if I try to change texture size while rendering BackFaceTexture->setTextureSize(render_width, render_height); -- not working BackFace_camNode->setViewport(0,0,render_width, render_height); -- seems to work (reattaching it makes no difference¨here) nothing happens. Thanks, Jiri Vadura
_______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/