Hello there, has someone already try to limit the framerate for a given osg::Camera ?
In fact, just starting to use OSG 1.9, I would like to build a window with multiple "Camera" on the same openGl context, but with different refresh rate... is this possible ? and what would be the better starting point ? an osgCompositeViewer or and ordinary osgViewer is enough ? thanks for your help ! Manu.
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