Hi Robert,

I intent to implement something for OpenGL Hints.
Just because, flightgear currently uses them with direct OpenGL calls in the 
hope that the main threads current context is the only one that can ever 
exist. IMO osg should handle them.

Have you any thoughts how this should be named/grouped/implemented?
Should that be a state attribute containing all the possible hint values?

    Greetings

           Mathias
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