Ulrich Hertlein wrote:
>> all textures got lost, even texture paths. Changing to *.ive as
>> recommended in a previous post doesn't solve the problem. What could
>> be the reason for this? What did I do wrong?
> 
> The Optimizer threw away the images after they've been uploaded to
> texture memory. This saves memory in the running application.

Duh. You can tell the Optimizer not to do that.
/Ulrich
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