Ulrich Hertlein wrote: >> all textures got lost, even texture paths. Changing to *.ive as >> recommended in a previous post doesn't solve the problem. What could >> be the reason for this? What did I do wrong? > > The Optimizer threw away the images after they've been uploaded to > texture memory. This saves memory in the running application.
Duh. You can tell the Optimizer not to do that. /Ulrich _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/