Hi Alberto, hi Ulrich, many thanks for your fast replies.
how does the output (.osg) look like? Are the textures you are using mentioned at all in it?
The Optimizer threw away the images after they've been uploaded to texture memory. This saves memory in the running application. Duh. You can tell the Optimizer not to do that.
The textures are not mentioned in the output file. But switching off the optimizer solves the problem. Tommes _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/